Demo update - Experimental Art
The Rift » Devlog
Summary
Small update to signal that the game is still alive! It brings a few new events in the Rift and in town, as well as some quality of life improvements. Most importantly, I decided to experiment with some simple art for the game. For now it’s just going to be character portraits, so as a proof of concept I’ve added a portrait for Mary (shows up on most of her route, except in the final blackmail parts). This update adds another 4K words spread out over a bunch of small events.
Changelog
- Mary now has a portrait that shows up when you talk to her.
- New generic (rare) event in the Rift (you’ll need to get some willpower).
- Three new conditional events in the Rift that start showing up as you progress the story.
- Two new events while exploring in town, hinting at what’s to come.
- Innkeeper gossip! The innkeeper will now tell you rumours based on what’s happening in the story. Talk to him sometime, will you.
- Traits can now be viewed in the character screen.
- Town locations will now have an (!) next to them if there are new events available.
- Game now autosaves after exiting the Rift
- Writing fixes and updated SugarCube version, let me know if something is broken.
Files
TheRift-demo.html 2.1 MB
Aug 27, 2022
TheRift.html Play in browser
Aug 27, 2022
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The Rift
An interactive lewd fantasy story about exploring another world.
Status | Prototype |
Author | Nagozo |
Genre | Interactive Fiction |
Tags | Exploration, Fantasy, Meaningful Choices, Narrative, Story Rich, Text based, Twine |
Languages | English |
More posts
- Demo update - Visiting the GuildJan 24, 2024
- Demo update - Arthur's story continuedJan 22, 2023
- Status UpdateNov 25, 2022
- Demo update - Visual overhaul & Tina's arcSep 10, 2022
- Demo update - Side contentAug 13, 2022
- Demo update - Main story expandedAug 10, 2022
- Demo updateAug 09, 2022
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